Dragon ball unreal engine public

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They also share how they faithfully re-created the series’ iconic characters, and reveal how they had to decouple head and body models to facilitate more costumes efficiently. The two talk about how the game’s art team experimented with many different visual styles before establishing the game’s cel-shaded aesthetic. To gain a deeper understanding of how CyberConnect2 nailed the game’s beautiful look, we interviewed Director Kazuki Kimoto and BANDAI NAMCO Entertainment Inc.

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Fortunately, the Japanese developer delivered in spades on the artistic front with review sites like GameCritics writing that “the cartoon graphics perfectly recreate Toriyama’s visuals.” By Jimmy Thang With Dragon Ball Z arguably being the most popular anime series ever created, developer CyberConnect2 had their work cut out for them faithfully recreating Akira Toriyama’s beloved work for Dragon Ball Z: Kakarot.

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